ua_config.h.in 9.9 KB

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  1. /* This Source Code Form is subject to the terms of the Mozilla Public
  2. * License, v. 2.0. If a copy of the MPL was not distributed with this
  3. * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  4. #ifndef UA_CONFIG_H_
  5. #define UA_CONFIG_H_
  6. #ifdef __cplusplus
  7. extern "C" {
  8. #endif
  9. /**
  10. * open62541 Version
  11. * ----------------- */
  12. #define UA_OPEN62541_VER_MAJOR ${OPEN62541_VER_MAJOR}
  13. #define UA_OPEN62541_VER_MINOR ${OPEN62541_VER_MINOR}
  14. #define UA_OPEN62541_VER_PATCH ${OPEN62541_VER_PATCH}
  15. #define UA_OPEN62541_VER_LABEL "${OPEN62541_VER_LABEL}" /* Release candidate label, etc. */
  16. #define UA_OPEN62541_VER_COMMIT "${OPEN62541_VER_COMMIT}"
  17. /**
  18. * Feature Options
  19. * ---------------
  20. * Changing the feature options has no effect on a pre-compiled library. */
  21. #define UA_LOGLEVEL ${UA_LOGLEVEL}
  22. #cmakedefine UA_ENABLE_METHODCALLS
  23. #cmakedefine UA_ENABLE_NODEMANAGEMENT
  24. #cmakedefine UA_ENABLE_SUBSCRIPTIONS
  25. #cmakedefine UA_ENABLE_PUBSUB
  26. #cmakedefine UA_ENABLE_ENCRYPTION
  27. /* Multithreading */
  28. #cmakedefine UA_ENABLE_MULTITHREADING
  29. #cmakedefine UA_ENABLE_IMMUTABLE_NODES
  30. #if defined(UA_ENABLE_MULTITHREADING) && !defined(UA_ENABLE_IMMUTABLE_NODES)
  31. #error "The multithreading feature requires nodes to be immutable"
  32. #endif
  33. /* Advanced Options */
  34. #cmakedefine UA_ENABLE_STATUSCODE_DESCRIPTIONS
  35. #cmakedefine UA_ENABLE_TYPENAMES
  36. #cmakedefine UA_ENABLE_DETERMINISTIC_RNG
  37. #cmakedefine UA_ENABLE_GENERATE_NAMESPACE0
  38. #cmakedefine UA_ENABLE_NONSTANDARD_UDP
  39. #cmakedefine UA_ENABLE_DISCOVERY
  40. #cmakedefine UA_ENABLE_DISCOVERY_MULTICAST
  41. #cmakedefine UA_ENABLE_DISCOVERY_SEMAPHORE
  42. #cmakedefine UA_ENABLE_UNIT_TEST_FAILURE_HOOKS
  43. #cmakedefine UA_ENABLE_VALGRIND_INTERACTIVE
  44. #define UA_VALGRIND_INTERACTIVE_INTERVAL ${UA_VALGRIND_INTERACTIVE_INTERVAL}
  45. /* Options for Debugging */
  46. #cmakedefine UA_DEBUG
  47. #cmakedefine UA_DEBUG_DUMP_PKGS
  48. /**
  49. * C99 Definitions
  50. * --------------- */
  51. #include <string.h>
  52. #include <stddef.h>
  53. /* Include stdint.h and stdbool.h or workaround for older Visual Studios */
  54. #if !defined(_MSC_VER) || _MSC_VER >= 1600
  55. # include <stdint.h>
  56. # include <stdbool.h> /* C99 Boolean */
  57. # if defined(_WRS_KERNEL)
  58. # define UINT32_C(x) ((x) + (UINT32_MAX - UINT32_MAX))
  59. # endif
  60. #else
  61. # include "ms_stdint.h"
  62. # if !defined(__bool_true_false_are_defined)
  63. # define bool short
  64. # define true 1
  65. # define false 0
  66. # define __bool_true_false_are_defined
  67. # endif
  68. #endif
  69. /**
  70. * Assertions
  71. * ----------
  72. * The assert macro is disabled by defining NDEBUG. It is often forgotten to
  73. * include -DNDEBUG in the compiler flags when using the single-file release. So
  74. * we make assertions dependent on the UA_DEBUG definition handled by CMake. */
  75. #ifdef UA_DEBUG
  76. # include <assert.h>
  77. # define UA_assert(ignore) assert(ignore)
  78. #else
  79. # define UA_assert(ignore)
  80. #endif
  81. /* Outputs an error message at compile time if the assert fails.
  82. * Example usage:
  83. * UA_STATIC_ASSERT(sizeof(long)==7, use_another_compiler_luke)
  84. * See: https://stackoverflow.com/a/4815532/869402 */
  85. #if defined(__cplusplus) && __cplusplus >= 201103L /* C++11 or above */
  86. # define UA_STATIC_ASSERT(cond,msg) static_assert(cond, #msg)
  87. #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L /* C11 or above */
  88. # define UA_STATIC_ASSERT(cond,msg) _Static_assert(cond, #msg)
  89. #elif defined(__GNUC__) || defined(__clang__) || defined(_MSC_VER) /* GCC, Clang, MSC */
  90. # define UA_CTASTR2(pre,post) pre ## post
  91. # define UA_CTASTR(pre,post) UA_CTASTR2(pre,post)
  92. # ifndef __COUNTER__ /* PPC GCC fix */
  93. # define __COUNTER__ __LINE__
  94. # endif
  95. # define UA_STATIC_ASSERT(cond,msg) \
  96. typedef struct { \
  97. int UA_CTASTR(static_assertion_failed_,msg) : !!(cond); \
  98. } UA_CTASTR(static_assertion_failed_,__COUNTER__)
  99. #else /* Everybody else */
  100. # define UA_STATIC_ASSERT(cond,msg) typedef char static_assertion_##msg[(cond)?1:-1]
  101. #endif
  102. /**
  103. * Memory Management
  104. * -----------------
  105. * The default is to use the malloc implementation from ``stdlib.h``. Override
  106. * if required. Changing the settings has no effect on a pre-compiled
  107. * library. */
  108. #include <stdlib.h>
  109. #if defined(_WIN32) && !defined(__clang__)
  110. # include <malloc.h>
  111. #endif
  112. #if !defined(UA_FREERTOS)
  113. # define UA_free(ptr) free(ptr)
  114. # define UA_malloc(size) malloc(size)
  115. # define UA_calloc(num, size) calloc(num, size)
  116. # define UA_realloc(ptr, size) realloc(ptr, size)
  117. #else
  118. # include <FreeRTOS.h>
  119. # define UA_free(ptr) vPortFree(ptr)
  120. # define UA_malloc(size) pvPortMalloc(size)
  121. # define UA_calloc(num, size) pvPortCalloc(num, size)
  122. # define UA_realloc(ptr, size) pvPortRealloc(ptr, size)
  123. #endif
  124. /* Stack-allocation of memory. Use C99 variable-length arrays if possible.
  125. * Otherwise revert to alloca. Note that alloca is not supported on some
  126. * plattforms. */
  127. #if defined(__GNUC__) || defined(__clang__)
  128. # define UA_STACKARRAY(TYPE, NAME, SIZE) TYPE NAME[SIZE]
  129. #elif defined(_WIN32)
  130. # define UA_STACKARRAY(TYPE, NAME, SIZE) \
  131. TYPE *NAME = (TYPE*)_alloca(sizeof(TYPE) * SIZE)
  132. #else
  133. # include <alloca.h>
  134. # define UA_STACKARRAY(TYPE, NAME, SIZE) \
  135. TYPE *NAME = (TYPE*)alloca(sizeof(TYPE) * SIZE)
  136. #endif
  137. /**
  138. * Function Export
  139. * ---------------
  140. * On Win32: Define ``UA_DYNAMIC_LINKING`` and ``UA_DYNAMIC_LINKING_EXPORT`` in
  141. * order to export symbols for a DLL. Define ``UA_DYNAMIC_LINKING`` only to
  142. * import symbols from a DLL.*/
  143. #cmakedefine UA_DYNAMIC_LINKING
  144. #if defined(_WIN32) && defined(UA_DYNAMIC_LINKING)
  145. # ifdef UA_DYNAMIC_LINKING_EXPORT /* export dll */
  146. # ifdef __GNUC__
  147. # define UA_EXPORT __attribute__ ((dllexport))
  148. # else
  149. # define UA_EXPORT __declspec(dllexport)
  150. # endif
  151. # else /* import dll */
  152. # ifdef __GNUC__
  153. # define UA_EXPORT __attribute__ ((dllimport))
  154. # else
  155. # define UA_EXPORT __declspec(dllimport)
  156. # endif
  157. # endif
  158. #else /* non win32 */
  159. # if __GNUC__ || __clang__
  160. # define UA_EXPORT __attribute__ ((visibility ("default")))
  161. # endif
  162. #endif
  163. #ifndef UA_EXPORT
  164. # define UA_EXPORT /* fallback to default */
  165. #endif
  166. /**
  167. * Inline Functions
  168. * ---------------- */
  169. #ifdef _MSC_VER
  170. # define UA_INLINE __inline
  171. #else
  172. # define UA_INLINE inline
  173. #endif
  174. /**
  175. * Non-aliasing pointers
  176. * -------------------- */
  177. #ifdef _MSC_VER
  178. # define UA_RESTRICT __restrict
  179. #elif defined(__GNUC__)
  180. # define UA_RESTRICT __restrict__
  181. #else
  182. # define UA_RESTRICT restrict
  183. #endif
  184. /**
  185. * Function attributes
  186. * ------------------- */
  187. #if defined(__GNUC__) || defined(__clang__)
  188. # define UA_FUNC_ATTR_MALLOC __attribute__((malloc))
  189. # define UA_FUNC_ATTR_PURE __attribute__ ((pure))
  190. # define UA_FUNC_ATTR_CONST __attribute__((const))
  191. # define UA_FUNC_ATTR_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
  192. # define UA_FORMAT(X,Y) __attribute__ ((format (printf, X, Y)))
  193. #else
  194. # define UA_FUNC_ATTR_MALLOC
  195. # define UA_FUNC_ATTR_PURE
  196. # define UA_FUNC_ATTR_CONST
  197. # define UA_FUNC_ATTR_WARN_UNUSED_RESULT
  198. # define UA_FORMAT(X,Y)
  199. #endif
  200. #if defined(__GNUC__) || defined(__clang__)
  201. # define UA_DEPRECATED __attribute__((deprecated))
  202. #elif defined(_MSC_VER)
  203. # define UA_DEPRECATED __declspec(deprecated)
  204. #else
  205. # define UA_DEPRECATED
  206. #endif
  207. /**
  208. * Detect Binary Overlaying for Encoding
  209. * -------------------------------------
  210. * Integers and floating point numbers are transmitted in little-endian (IEEE 754
  211. * for floating point) encoding. If the target architecture uses the same
  212. * format, numeral datatypes can be memcpy'd (overlayed) on the binary stream.
  213. * This speeds up encoding.
  214. *
  215. * Integer Endianness
  216. * ^^^^^^^^^^^^^^^^^^
  217. * The definition ``UA_BINARY_OVERLAYABLE_INTEGER`` is true when the integer
  218. * representation of the target architecture is little-endian. */
  219. #if defined(_WIN32)
  220. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  221. #elif (defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \
  222. (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__))
  223. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  224. #elif defined(__linux__) /* Linux (including Android) */
  225. # include <endian.h>
  226. # if __BYTE_ORDER == __LITTLE_ENDIAN
  227. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  228. # endif
  229. #elif defined(__OpenBSD__) /* OpenBSD */
  230. # include <sys/endian.h>
  231. # if BYTE_ORDER == LITTLE_ENDIAN
  232. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  233. # endif
  234. #elif defined(__NetBSD__) || defined(__FreeBSD__) || defined(__DragonFly__) /* Other BSD */
  235. # include <sys/endian.h>
  236. # if _BYTE_ORDER == _LITTLE_ENDIAN
  237. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  238. # endif
  239. #elif defined(__APPLE__) /* Apple (MacOS, iOS) */
  240. # include <libkern/OSByteOrder.h>
  241. # if defined(__LITTLE_ENDIAN__)
  242. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  243. # endif
  244. #elif defined(__QNX__) || defined(__QNXNTO__) /* QNX */
  245. # include <gulliver.h>
  246. # if defined(__LITTLEENDIAN__)
  247. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  248. # endif
  249. #endif
  250. #ifndef UA_BINARY_OVERLAYABLE_INTEGER
  251. # define UA_BINARY_OVERLAYABLE_INTEGER 0
  252. #endif
  253. /**
  254. * Float Endianness
  255. * ^^^^^^^^^^^^^^^^
  256. * The definition ``UA_BINARY_OVERLAYABLE_FLOAT`` is true when the floating
  257. * point number representation of the target architecture is IEEE 754. Note that
  258. * this cannot be reliable detected with macros for the clang compiler
  259. * (beginning of 2017). ``UA_BINARY_OVERLAYABLE_FLOAT`` can be manually set if
  260. * the target is known to be little endian with floats in the IEEE 754
  261. * format. */
  262. #if defined(_WIN32)
  263. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  264. #elif defined(__FLOAT_WORD_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \
  265. (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__) /* Defined only in GCC */
  266. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  267. #elif defined(__FLOAT_WORD_ORDER) && defined(__LITTLE_ENDIAN) && \
  268. (__FLOAT_WORD_ORDER == __LITTLE_ENDIAN) /* Defined only in GCC */
  269. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  270. #elif defined(__linux__) /* Linux (including Android) */
  271. # include <endian.h>
  272. # if defined(__ANDROID__)
  273. # if __BYTE_ORDER == __LITTLE_ENDIAN
  274. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  275. # endif
  276. # elif __FLOAT_WORD_ORDER == __LITTLE_ENDIAN
  277. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  278. # endif
  279. #elif defined(_WRS_KERNEL)
  280. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  281. #endif
  282. #ifndef UA_BINARY_OVERLAYABLE_FLOAT
  283. # define UA_BINARY_OVERLAYABLE_FLOAT 0
  284. #endif
  285. #ifdef __cplusplus
  286. } // extern "C"
  287. #endif
  288. #endif /* UA_CONFIG_H_ */