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- #ifndef UA_JOB_H_
- #define UA_JOB_H_
- #include "ua_connection.h"
- #ifdef __cplusplus
- extern "C" {
- #endif
- struct UA_Server;
- typedef struct UA_Server UA_Server;
- typedef void (*UA_ServerCallback)(UA_Server *server, void *data);
- typedef enum {
- UA_JOBTYPE_NOTHING,
- UA_JOBTYPE_DETACHCONNECTION, /* Detach the connection from the secure channel (but don't delete it) */
- UA_JOBTYPE_BINARYMESSAGE_NETWORKLAYER, /* The binary message is memory managed by the networklayer */
- UA_JOBTYPE_BINARYMESSAGE_ALLOCATED, /* The binary message was relocated away from the networklayer */
- UA_JOBTYPE_METHODCALL, /* Call the method as soon as possible */
- UA_JOBTYPE_METHODCALL_DELAYED, /* Call the method as soon as all previous jobs have finished */
- } UA_JobType;
- /* Jobs describe work that is executed once or repeatedly in the server */
- typedef struct {
- UA_JobType type;
- union {
- UA_Connection *closeConnection;
- struct {
- UA_Connection *connection;
- UA_ByteString message;
- } binaryMessage;
- struct {
- void *data;
- UA_ServerCallback method;
- } methodCall;
- } job;
- } UA_Job;
- #ifdef __cplusplus
- } // extern "C"
- #endif
- #endif /* UA_JOB_H_ */
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